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AI Insights · Timothy · July 2021

Top 5 iOS Sandbox Games in the UK: Q2 2021 Performance

Discover the performance trends of the top 5 sandbox games on iOS in the UK for Q2 2021, including downloads, revenue, and active users.

Top 5 iOS Sandbox Games in the UK: Q2 2021 Performance

Throughout the second quarter of 2021, the top 5 sandbox games on iOS in the United Kingdom exhibited diverse performance trends in downloads, revenue, and active users. Here’s a breakdown of their performance:

Roblox

Weekly Revenue: Roblox saw fluctuations in its weekly revenue, peaking at around $1M in early April and closing the quarter at approximately $720K.

Weekly Downloads: Downloads for Roblox started strong at around 54K in late March, followed by a gradual decline, stabilizing at around 39K by the end of June.

Weekly Active Users: Active users for Roblox showed a relatively steady trend, beginning the quarter with approximately 1.6M and ending with around 1.67M.

Rec Room: Play with Friends

Weekly Revenue: Revenue for Rec Room: Play with Friends was modest, peaking at around $4.3K in late April and ending the quarter at about $2.5K.

Weekly Downloads: The app experienced a significant surge in downloads, starting at 9.1K and peaking at approximately 19K in the last week of May, before settling at around 13.8K by the end of June.

Weekly Active Users: Active users for Rec Room: Play with Friends also saw growth, beginning with around 18K and reaching a peak of approximately 30.5K at the end of May, before closing the quarter at about 24.7K.

MultiCraft — Build and Mine!

Weekly Downloads: Downloads for MultiCraft — Build and Mine! fluctuated throughout the quarter, starting at around 9.1K, peaking at approximately 10.7K in early April, and ending at about 4.8K in the last week of June.

Weekly Active Users: Active users for MultiCraft — Build and Mine! showed a slight decline, starting at approximately 48.8K and ending the quarter at around 40.1K.

Block Craft 3D: Building Games

Weekly Revenue: Revenue for Block Craft 3D: Building Games was relatively low, peaking at around $2K in mid-April and closing the quarter at approximately $930.

Weekly Downloads: Downloads for Block Craft 3D: Building Games showed a slight decline, starting at around 6.3K and ending at approximately 4K by the end of June.

Weekly Active Users: Active users for Block Craft 3D: Building Games started at around 65.8K, with a gradual decline to approximately 51.3K by the end of the quarter.

Kawaii World - Craft and Build

Weekly Downloads: Kawaii World - Craft and Build started with around 1.4K downloads in late March, peaking at approximately 3K in late April, and ending


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021